We expected a throwaway tap game and got something we kept reopening.
We expected a throwaway tap game and got something we kept reopening.
A look at the progression systems that don't treat you like a wallet.
Spoiler: yes, but not the way a console game does.
Touch controls and tactics turn out to be a surprisingly good match.
No timers, no fail states, just something gentle to hold.
A peek behind the curtain at our not-very-glamorous process.